TYPES OF THE TANKS



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The simulator of tanks WW2 Panzer Front from Japanese Enterbrain is till now one of the best in this category of games.

The realistic physics of a cross-country movement for each of presented to game of fifty cars, technical parametres including parities of capacity of the instrument and booking of real tanks at level hard, are precisely transferred to game space.В a course of game missions it is necessary to show tactical skills and at shooting to conduct duel on distance to 2000 metres.

Plan your actions, use a manoeuvre, various types of an ammunition, and fire support of your tanks.

You can command a tank platoon, moving as a part of the set construction or laying to each tank a route individually (not in all missions). Operate the tank in three companies for allies, Red Army and Вермахт. Twenty seven levels, two modes of game and three levels of complexity.

I recommend to play level hard, with an automatic transmission, a manual sight, and manual prompting of the gun on a sight marker.

Use an option of a mark in the screen of the noticed tanks.

Soviet tank T34/76 is punched by the Tiger only подкалиберными shells in an edge and a stern since 200 metres, for rapprochement use speed and a manoeuvre. Switching of kinds of tracking tanks of your platoon comes true key Select of the second joystick (which you can appoint on РС to the keyboard), also on the emulator ePSXе 1.7.0 vibration which in this game is perfectly realised is supported. (With interest has noticed that this my text hangs on several sites to which I do not concern.)

Presented to section "Choice of tanks" of the tanks: E-79, Aureole, СУ-122-c, ИС-152, Shortbull, Е-69-e3, have no real historical analogues though correspond with really existing projects or samples of tanks not received an embodiment in metal, developers of game have recreated them as futuristic alternative, and now you can pass available campaigns by tanks - prototypes.

In section "Tactics" the present tanks of the Second world are presented. Тактико - specifications of tanks, such as a parity of booking and capacities of the instrument are carried out at high level of realism for the basic types of tanks of the USSR, Germany, the USA and England. The main attention in game is given conformity of taktiko-specifications of virtual fighting vehicles to their real analogues, and on a parity of arms, booking and speed they in the majority of average values are identical to the present cars.

Each of types of tanks presented to game, has only to it inherent technical features - speed, booking, instrument type, and quantity of an ammunition.

At armour penetration calculation on a complexity maximum level in game it is conducted обсчет aim range, depending on a thickness of the reservation in a place of hit, a shell flight path, and a corner of a meeting of a shell the probability of a ricochet of a shell pays off with the reservation at hit in the purpose.

The district on which is conducted battle has a recognised relief both for Western, and for the Eastern Europe. Depending on mission type, battle is conducted on the area of 15-20 square kilometres, but as a rule for movement in battle is involved from third to a quarter of this space.

Except passage of missions in structure to campaigns, in section "Tactics", it is possible to choose in addition any tank from the list for management, and as the opponent, the mission passed thus is not considered защитанной, but thus you can receive virtual experience of application of various cars in battle against each other in tank battle of times of the Second World War.

Set of counted factors, does the given game by the standard for simulators of tanks of the Second World, on the qualities surpassing other modern simulators, even such graphically more perfect as "Т34 vs Tiger" and "Kharkov 1942 Steel Fury".

In a simulator "Т34 vs Tiger" a basis of missions, type actions make: to creep along a ditch or along village, and having put out a gun to shoot in an edge coming tanks of the opponent.Тактика and adequate sensation from that that occurs around in the field of battle, is absent at all, the tanks given to you do not render support.Тем not less in game there are pleasant and atmospheric moments, as that: management - and all that with it is connected - motor start, an engine overheat, switching of speeds, management of the tank, an interior, plural variants of survey from hatches and from a place of the driver, sensation from management of the present car, intuitively clear interface of management and a good postscoring. Game also has a kind feeling for video cards of an average price range.

"Kharkov 1942 Steel Fury" - in game is a lot of and technicians and free space, but the main weakness of game - is concluded that mission it is possible to pass, simply having drawn a current of traffic to all units on a card, simply enough to follow your tanks and an infantry - in this case a victory will be guaranteed without what that of efforts of you.

It is necessary to note disgustingly reproduced on the majority of video cards interiors of a cabin of tanks, at movement is absent sensations from management of the real tank.Слабый an artificial intellect of the opponent, and absence of adequate damages bring to nothing game realism - the opponent can not react to your occurrence, and you in turn can long and shoot without results its technics in an emphasis without visible effect, whether and guess the tank is thrown by crew, or the car does not light up, and your occurrence and firing is banal is ignored. For adequate display the video card above an average is required though to play it is possible and on ATI 9600.

In Panzer Front tactical conditions never cause questions all that appears in sight of you or your infantry is immediately displayed on a tactical card, the enemy instantly reacts to your occurrence in its field of vision, interrupting firing only for movement if the shell has amazed the car - the tank lights up, that from the technical point of view truly as the considerable space of the car is filled by tanks with fuel and pipelines, steams gas in short filled fuel tanks - blow up, well and about steams of gasoline I think it is possible not to tell. If the armour is not punched also a shell take off, you will see plural sparks scattering from the enemy tank and receive the report from the marksman - "We cannot punch their armour" or: "Ricochet".

Panzer Front gives dynamical change of a situation, frequently at attempt to pass mission having changed a current of traffic aside from the previous route, passage and type of necessary actions cardinally varies.Visual you have possibility always to define tank type which to you resists and count how much this or that manoeuvre will be dangerous, frequently aiming at one tank you already count distance to the following purpose and estimate a necessary manoeuvre for position employment not to substitute an edge under a shot of the new opponent.В this plan all other simulators are static enough, and do not give adequate representation about that what important role in tank battle has ability to react on set of quickly varying factors, which in an abundance are presented in Panzer Front and which are deprived other tank simulators.

In photos of real cars you can be convinced of accuracy and detailed elaboration of copying of their virtual analogues, at that level on which it is accessible Play Station certainly.

There where it is possible in game historically exact details, examples have been used: battle number of the tank and conformity with numbering of cars in real tank subdivision, the Tiger of the commander of 2nd company 101 ТТБ Michael Vitmana in battle at Виллерс Бокаж had onboard number 231, decoding of tactical number: 2 - the second company, 3 - the third platoon, 1 - numbering of the car of a platoon.

Booking of game tanks corresponds to their real analogues: in game the bottom unit of an edge over crawler bands of the tank the Panther makes the way High - Explosive shells, as well as on the present Panther.

The bottom unit of stern Т4 makes the way High - Explosive shells.

In Panzer Front bis all negotiations of crews of the tank, are sounded in original languages, Russian, German, English, and mission for Japan on japanese.Также on a number of parametres is improved a drawing, in comparison with the standard version.

If you are not assured of knowledge ТТД of tanks WW2 having passed to a card, you can having chosen to see the tank its scheme of booking and arms type.

On PC emulator Sony Play Station ePSXe 1.6, 1.7, are supported джойстики with vibration.

Having written down game on a disk it is possible to play a prefix that the console laser could read out precisely the data, the recommended speed of record not above the fourth.

For preservation of game results at game on Play Station 2, the original safe card on 15 blocks from Play Station is required to you, the card is necessary for formatting before use on Play Station - but not on Play Station 2 - there where you will buy it, most likely there is also working console Play Station, therefore ask to format at once it on the first console then on it it is possible to write down safes from games Play Station at work with them on Play Station 2, thus to store them it is possible on a flash card from the second console, and to rewrite on 15 bloc card before game.

Game does not support a multiplayer but thus it is possible to play with two джойстиками for the driver and the marksman.

On the second joystick a key "Select" serial switching of supervision with a kind on tanks of your platoon comes true.

In game it is realised three principal views:

The first - above and behind the tank, is a principal view for supervision during mission.

The second - gunner sight simulating optics, and for convenience of the player it is a little darkened.

The third - from a place of the commander - he allows to make out more detailed distant foreshortening and gives the chance to inspect better district than through a sight, frequently the opponent disappearing for trees or pleated districts, it is possible to make out only with its help.

Interiors of a cabin of the tank in game are absent.

Experimental tank "Maus", is accessible in the editor of missions in Panzer Front Bis.

For game passage there are no known codes, after passage of all variants of missions, reception of a bonus in the form of the new technics accessible to game is possible.




SOVIET TANKS , R.К.К.А.




GERMAN TANKS




TANKS OF THE ALLIES, USA, ENGLAND




TANK AMMUNITION ACCORDING TO THE TYPES



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